Surface Detail
Edge Processing
Edges and corners resolved as both tactile details and material junctions.
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Generic construction and edge logic must be developed and verified for the selected material, hardware, drawings and project mock-up; this is not a proprietary section, tested detail, completed work or proof of UBI-owned manufacturing














Edges and corners resolved as both tactile details and material junctions. Compare square, rounded, bevelled and mitred approaches on the intended material. Review face-to-edge colour, visible seams and the contact experience, while checking that the chosen profile suits the component’s function and assembly method. Resolve this detail in a drawing and a representative sample before repeating it across the project. Coordinate materials, joints and installation access with adjacent elements. Define the acceptable appearance and inspection method during sample review so that the approved intent can guide production.
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